
Compare the Virtual Reality/Augmented Reality (VR/AR) degree programme Between 2 Top Private Universities in Malaysia and Choose the Best One that Fits You
Written by EduSpiral Consultant Services. For more information contact 01111408838
In the next 30 years, virtual and augmented reality applications and devices at the everyday consumer level will likely be used commonly just like smartphones are used so widely today. In order, to design and create those virtual reality environments, developers will have to employ specialists who can absorb abstract descriptions of environments and transform them into actual digital experiences. These specialists will have advanced skills in 3D conceptualization, be highly detailed oriented, and be receptive to new and advancing technologies.
Students interested in studying Virtual Reality/Augmented Reality (VR/AR) in Malaysia can consider going for the BSc. (Hons) Multimedia Technology with Specialism in Virtual Reality/Augmented Reality (VR/AR) degree programme at Asia Pacific University (APU) or the Bachelor of Multimedia (Hons.) (Virtual Reality) at Multimedia University (MMU) Cyberjaya.
Both private universities are top in Malaysia for computing courses as they have won hundreds of awards in the Information Technology (IT) field. They are equipped with the latest technologically advanced labs for you to study the Virtual Reality course. The virtual reality course vary at both universities and you can read about the course details of each university in this article to compare and choose the best one that fits you.
Upon graduation you can find work as Asset Modeller, Texture and Lighting Artist, Technical Artist, 3D Visualizer, Game Developer, Game Level Designer 3D Environment Artist, Simulation Artist, VR Walk-through Expert, User Experience Designer, Interaction Designer, Programmer, System Anayst or Project managers.
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- Top 2 Private Universities for Virtual Reality/Augmented Reality (VR/AR) Courses in Malaysia
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Studying Virtual Reality at a Top Private University in Malaysia

Mak, Ong & Chaw – Diploma in Information Technology (IT) at Multimedia University (MMU)
Immersive technology is increasing in demand everywhere, and that means job potential for graduates in Virtual Reality. As Augmented Reality (AR) and Virtual Technology (VR) transform the way we shop, play games and even construct military strategies, private universities in Malaysia are fielding increased demand from employers and aspiring students to produce graduates with the skillsets to work in this field.
If you have plans to become a designer in the AR/VR industries in Malaysia, this could be the perfect degree course for you to study. In the degree programme you will learn the skills required to create VR/AR simulations, games, visualisations and apps. In addition to creating 2D and 3D digital artwork, as well as computer animation and sound for VR/AR.
Malaysian students can choose from 2 top computing private universities in Malaysia offering the Virtual Reality degree programme. The subjects are different at each university so you should have a careful look at them and choose the one that fits your academic and career goals.
EduSpiral Consultant Services is also an official representative of Asia Pacific University (APU) and Multimedia University (MMU) to provide course counseling and advise. Therefore, please contact us to help guide you in making this very important decision.
Education Pathway into the Virtual Reality Degree Course

Students after SPM or O-Levels with at least 3 credits and who are sure of studying the Virtual Reality degree course may go for the Diploma in Information & Communications Technology (ICT) at Asia Pacific University (APU) or Diploma in 3D Modelling & Animation at Multimedia University (MMU).
Upon completion of the 2-year Diploma, students will enter into Year 2 of the Virtual Reality degree.
Alternatively, students after SPM or O-Levels with at least 5 credits can enter into APU’s Foundation in Design programme for 1 year before continuing on to the degree for 3 years. Meanwhile, students interested in MMU can go for the Foundation in Creative Multimedia before continuing on to the Virtual Reality degree.
Finally, students after the external Pre-University Programme such as A-Levels, UEC, STPM, SAM, CPU, MUFY or AUSMAT may enter directly into the Degree programme with relevant results.
Top Ranked Asia Pacific University (APU) Offers a First Rate Multimedia Technology Degree programme in Malaysia

Students interested to pursue a solid education in software engineering can consider Asia Pacific University which is one of the best universities in Malaysia for IT & multimedia design.
The BSc. (Hons) Multimedia Technology with Specialism in VR/AR degree programme at Asia Pacific University is specifically designed to provide:
- In depth knowledge of multimedia concepts, principles, and technologies.
- The knowledge and skills required to work in the multimedia industry as an author, animator, or modeller.
- The specific skills required to create 3D models and animation, digital music, video, and similar creative assets.
Course Structure for the BSc. (Hons) Multimedia Technology with Specialism in VR/AR degree programme at Asia Pacific University (APU)

Year 1 Subjects
Students will learn fundamental skills required by technical multimedia professionals, and the basic understanding of programming and system design. Some specialised modules will provide them basic knowledge of multimedia techniques such as 3D graphics, digital image and more.
The modules will also help them develop personal and organisational skills, as well as nurture creativity and innovation. On the other hand, an exciting delivery approach of multimedia content in virtual reality and augmented reality is highlighted in the Introduction to VRAR.

Zen Yi, Graduated from Software Engineering at Asia Pacific University (APU)
Common Modules
- System Analysis & Design
- Fundamentals of Software Development
- Mathematical Concepts for Computing
Specialised Modules
- Introduction to VRAR
- Web Design and Development
- Audio Visual Technology
- Introduction to Graphics &
- Basic 3D Applications
- Digital Image Production
Elective Modules (choose 1)
- Introduction to Management OR Computing and IT at the Workplace
- Introduction to Object-oriented Programming OR Introduction to Visual Programming
Year 2 Subjects

A broader range of skills will be learnt, in which students will gain a better understanding of wide range of multimedia applications through components, frameworks, guidelines and techniques in animation, audio and visual.
We will further nurture their creativity and innovation as well as independent learning to prepare them for the workplace. Besides, the importance of copyright of digital content is mentioned in this level.
Moreover, you dive into the context of virtual reality (VR) and augmented reality (AR) with principles and technology of VR and AR used theoretically and practically in the market and projects.
Common Modules
- Programming for Data Analysis
- Creativity & Innovation
- Research Methods For Computing and Technology
Specialised Modules

- Multimedia Applications
- Interactive Content Development
- Basic 3D Computer Character Modelling
- Digital Audio and Video
- VRAR Design Principles
- Advanced Virtual Reality Technology
- Intellectual Property, Ethics & Legal Issues
- Simulation, Visualisation and Virtual Reality
Elective Modules (choose 1)
- Web Applications
- Human Computer Interaction
INTERNSHIP
After the completion of Level 2 students will undertake a short Internship/Industrial Training. This will prepare them for a smooth transition from the classroom to the world of Multimedia Technology.
Year 3 Subjects

Students will make use of their previous studies and industrial experience to extend their familiarity in the field of multimedia technology and to refine their personal and professional development.
Students will move further into media scripting technology and more advanced multimedia development and techniques. Furthermore, you are required to learn and analyse the perceptions and feedback of your users, for example, socio-economic factor, cultures and regional considerations in User Experience and HCI and Usability.
In this year, you have an opportunity to develop the academic and practical aspects of your areas of study via student-project. Additionally, you will again equip yourself based on your area of studies such as the generation of virtual environment and superimpose of computer-generated images on a user’s view of the real world.

Common Modules
- Innovation Management & New Product Development
- Project Management
Specialised Modules
- Stereoscopic Vision system
- HCI and Usability
- Advanced 3D Character
- Modelling and Animation
- Multimedia Scripting
- VRAR Design Project
- User Experience
- Investigations in Multimedia Technology
- Multimedia Technology Project
Elective Modules (choose 1)
- Mobile and Web Multimedia
- Audio for Computer Games
MQA Compulsory Subjects*
- Ethnic Relations (M’sian Students)
- Islamic & Asian Civilisation (M’sian Students) Malaysian Studies (Int’l Students)
- Malay Communication Language (Int’l Students)
- Workplace Professional Communication Skills
- Employee & Employment Trends
- Co-Curriculum
School of Computing & Technology at Asia Pacific University (APU)

The School of Computing & Technology at Asia Pacific University (APU) is the oldest and most established school. The school has a strong presence in the industry and is an obvious choice among the school leavers.
The school offers a wide variety of specialised programmes. Asia Pacific University’s programmes are very much industry driven and relevant and our graduates are global citizens and industry ready.
Alumni of the School have progressed into a number of significant careers in leading multinational technology based companies. In line with APU’s vision, the School aims to be a leading provider of high quality computing and technology education and a contributor to research at the national and international level.
This is emphasised by our mission to provide high quality and internationally recognised and benchmarked Technology education and to be recognised for innovative teaching methods and educational activities.
The School of Computing & Technology at Asia Pacific University aims to:
- Facilitate your academic and vocational progression by developing knowledge, key skills and capacity for independent and lifelong learning
- Develop your skills in imaginative problem-solving and decision-making
- Develop your Personal Development Portfolio to support your career aspirations
- Provide a stimulating, interactive and accessible course of study to give you a sound grasp of information technology
- knowledge, analysis and contemporary issues which you can develop and apply in future employment
- Develop your imagination and innovative abilities to show initiative and creativity in your work
- Develop your intelligence, ingenuity, inventiveness and independence as well as your communication skills
First Rate Bachelor of Multimedia (Hons.) (Virtual Reality) Course in Malaysia at Top Ranked Multimedia University (MMU) Cyberjaya

The Faculty of Creative Multimedia at Multimedia University (MMU) Cyberjaya is committed to producing Virtual Reality specialists who are proficient in creating real-time application to content through experiential design. The three-year Virtual Reality degree programme at MMU trains students to start their project by researching the subject matter and designing the virtual world, interaction and interface.
It is about evoking the emotion of the user through a given space, form, context, content and senses. The user is not just merely passive but highly interacting with the environment and the experience is enhanced through immersive and non-immersive technology. From the commencement of their academic journey, the Delta students have been able to analyse situation and solve current issues by proposing projects ranging from virtual heritage, virtual manual, and virtual art to

entertainment. Each project is created with a problem in mind; thus they are highly motivated to fully explore the issues and used the technology in hand to provide the best solution.
Within two semesters, they start from researching the subject matter and designing the world, interaction and interface. In the second stage, they began to create the 3d world and breathe life into it by putting colours, sound and avatar that will engage with the user.
In the second stage, they begin to create the 3D world and breathe life into it by putting colours, sound and avatar that will engage with the user. The user is not just merely passive but highly interacting with the

environment. The experience is enhanced through immersive and non-immersive technology.
MMU is committed to their goal of producing VR specialists who are proficient in creating real-time application with the objective of developing experiential design. In this multimedia age, we are all exposed to a multitude of communication modalities. It is therefore increasingly important for users to author their own experience and this is where designing experience comes to play.
Multimedia University (MMU) is ranked 179th in Asia according to Quacquarelli Symonds (QS) World University rankings for 2018. Having won hundreds of awards, Multimedia University (MMU) offers the best courses in Multimedia, Animation, Visual Effects & Interface Design in Malaysia.

Therefore, it is undeniably the best university in Malaysia for students to study the Media Arts Degree course that’s also affordable. Students may apply for PTPN Loan for the Foundation in Creative Multimedia as well as the degree programmes. Furthermore, 97% of Multimedia University (MMU) students are employed within six months of graduation.
List of Subjects offered in the Bachelor of Multimedia (Hons.) (Virtual Reality) at the Faculty of Creative Multimedia at Multimedia University (MMU) Cyberjaya

Mak, Ong & Chaw – Diploma in Information Technology (IT) at Multimedia University (MMU)
We are committed to producing Virtual Reality specialists who are proficient in creating real-time application to content through experiential design. The three-year Virtual Reality programme trains students to start their project by researching the subject matter and designing the virtual world, interaction and interface.
In the second stage, they begin to create the 3D world and breathe life into it by putting colours, sound and avatar that will engage with the user. The user is not just merely passive but highly interacting with the environment. The experience is enhanced through immersive and non-immersive technology.
Year 1 Virtual Reality Degree Subjects at Multimedia University (MMU) Cyberjaya

- Virtual Reality Design 1
- Virtual Reality Design 2
- Spatial Drawing
- Simulation Modelling 1
- Computer Modelling
- Internet Application
- Media Culture
- Video Production
- Interaction Studies
- Media Aesthetics
Year 2 Virtual Reality Degree Subjects at Multimedia University (MMU) Cyberjaya

- Virtual Reality Design 3
- Virtual Reality Design 4
- Behavioural Modeling
- Experiential Studies
- Simulation Modeling 2
- Simulation Scripting
- Reality Virtuality
- Semiotic Studies
- Sound Design 1
- Media Anthropology
- Internship
Year 3 Virtual Reality Degree Subjects at Multimedia University (MMU) Cyberjaya

- Virtual Reality Design Project 1
- Virtual Reality Design Project 2
- Simulation Technology
- Design Research
- Sound Design 2
- Media Law
- Project Management
Elective Modules
Year 1
- Contemporary Malaysian Art
- Corporate Identity
Year 2
- Project Management
- Digital Audio and Video
- Motion Capture
- Simulation Scripting
- Diagram Design Motion Capture
Faculty of Creative Multimedia at Multimedia University (MMU) Cyberjaya Campus

Located within Cyberjaya and built on an 80-hectare plot of land with all the advantages of high technology, MMU Cyberjaya is equipped with various intelligent features such as multimedia learning facilities, intelligent building systems, a digital library, and an integrated campus management system.
Commencing operations in June 1999, MMU (Cyberjaya Campus) conducts a spectrum of information technology and multimedia-based programmes at undergraduate and postgraduate levels.
Sprawled over 808,440 square metres and housing 28 academic and support buildings, the Cyberjaya campus is home to the Faculty of Creative Multimedia. It is MMU’s second campus and hosts about 6,600 students inclusive of 1,085 international students.
The Best Reasons to Study Virtual Reality at Multimedia University (MMU)

Pioneer Status
Being part of the Multimedia Super Corridor (now known as MSC Malaysia), the Faculty of Creative Multimedia (FCM) at Multimedia University (MMU) was part of the initial initiative to be a pioneer in developing creative talents who are techno-savvy and innovative. FCM is the first faculty that was structured to target our degrees towards the digital creative content industry.
MMU alumni has changed the landscape of our Creative Industry in Malaysia through producing strong and memorable digital content for various fields and purpose. They are truly pioneers!
Great Learning Environment

Multimedia University (MMU) FCM students are exposed to active and dynamic learning environments. The majority of classes are hands-on project based, some of which are 100% coursework. Being in the creative industry, having a good portfolio is as important as having a great CGPA. Therefore, MMU encourage their students to do projects that can provide evidence of their skill and knowledge in design and technology.
Industry Driven
Multimedia University (MMU) students are exposed to in-depth industrial know-how and processes that allow them to immerse themselves into the real-world of digital creative content creation. MMU lecturers are highly experience practitioners who have their own industry and community reputation. MMU work closely with the Malaysian Creative Industries and companies that will be looking for top quality graduates at the end of their programmes.
High Employability Rate for Multimedia University (MMU) Graduates

From the Tracer studies conducted by MOHE in 2015, MMU’s Faculty of Creative Multimedia graduates have managed to garner over 90% employability rate (after 6 months upon graduation). Multimedia University is proud to be constantly able to reach this high employability rate.
*MOHE 2015 Tracer studies
Industry Leaders in Creative Multimedia in Malaysia

Many of Multimedia University (MMU) alumni have managed to become innovators and industrial leaders on their own. Well-known companies in the Creative Industries like Animonsta, Giggle Garage, Media Hustler, Manggis Production, Glue Studios, MotioFixo, The Incitement, Candidsyndrome International, Chain FX, DA Huang Pictures, Mira Digital and others, are founded and co-founded by MMU graduates. Multimedia University’s programmes not only instils the students with the creative knowledge and skills to become content creators but entrepreneurs and industry leaders.
Well Balanced Education Structure

At Faculty of Creative Multimedia, MMU boasts a well-balanced learning structure that provides strong hands-on experience as well as good understanding of the fundamentals of the field and industry. The team of lecturers work closely with students to develop confidence and know-how in the respective industries. Multimedia University is committed to ignite your passion in creating digital content!
Awards & Recognition At Faculty of Creative Multimedia MMU Cyberjaya
Over the years, Faculty of Creative Multimedia MMU staff and students have constantly won numerous awards in animation, film, media arts, advertising, product design, virtual reality, photography, design, education, knowledge management and others. This is the testament of our commitment and quality of work.
Facilities for Creative Multimedia Students at Multimedia University (MMU) Cyberjaya
I-SPACE

The I-SPACE serves as a dynamic and energized hub for FCM’s creative and technology talents. The space bring together faculty academics, researchers (research assistants, research officers, postgraduate research students) and industry specialists to explore, experiment, develop, validate and translate new ideas into multimedia technologies, products and services.
Currently occupied by the Centre of Islamic Digital Application and Content, I-SPACE encourage R&D collaboration that focuses on applying new media technologies from the creative multimedia research community to problems in industry and commerce. Our R&D partners include ITHMAR, from the Imam Muhammad Ibnu Saud Islamic University, Riyadh, Saudi Arabia, Islamic Arts Museum, Kuala Lumpur and Telekom Malaysia.

By providing a vibrant and supportive environment for R&D, with tools and technologies seamlessly integrate physical and virtual spaces, I-SPACE has promoted, nurtured and supported a creative, and innovative community of researchers in the faculty.
Electronic Theatre
Electronic Theatre is a cinematic hall equipped with audio and video facilities for screening and lecture purposes. The E-Theatre boasts full HD 3D stereoscopy viewing capabilities and is furnished with comfortable tiered seating rivalling cinemas. The theatre is able to accommodate up to 300 students comfortably, and is frequently used for showcases, screenings and lectures.
Faculty of Creative Multimedia MMU Cyberjaya Labs & Studios
Our labs and studios are fun and exciting spaces where students are pushed to meet the challenges of the future. Students are encouraged to experiment with an array of electronic hardware and software devices to hone their own creativity.
Design Studios
A conducive workplace for students to enhance their creative thinking skills and carry out design projects and assignments.

Graphic Labs
PCs equipped here have the capability to develop high-resolution computer graphic images, thus installed with professional graphic and image editing software tools like Adobe Photoshop, Adobe Premiere, Macromedia Freehand and Macromedia Fireworks. The PCs are also linked to the internet and intranet.

Media Arts Living Lab
Media Arts Living Laboratory (MALL) is an infrastructure, research concept, experimental and experience gallery. MALL function as a meeting place of researchers on multidisciplinary field (media, art, technology, interaction design etc) and also a studio space for media arts students and staff in exploration of new media technology and experiential learning.

Set and Background Studio
A physical studio with blue screen and motion capture facilities for a virtual studio set-up.

Modelling Labs
This is where students create complex 3D objects using high-end computers and tools such as 3D Studio Max, AutoCAD, Maya and Softimage.

Animation Labs
These labs contain specialised facilities comprising of hardware and software intended for high-end 3D animation purposes.

Rapid Prototyping Labs
The Rapid Prototyping Labs consist of Computer Aided Design (CAD) facilities to produce prototype designs and mock-ups for interface design concepts.

Video Labs
Post production video labs also available in the faculty for high-end non-linear editing.

Audio Labs
These labs are used for creating and editing digital sound and are equipped with Workstations with leading audio software tools.

Artisan

Virtual Reality Lab

Digital Imaging Lab

E- Gallery at the Faculty of Creative Multimedia, MMU Cyberjaya
The faculty’s Gallery is an elegant exhibition space which is home to distinguished artwork and installations by students, alumni and staff. The Gallery is frequently used for event launches and its content is constantly changing due to the various showcases and exhibitions.
