Course Information, Fees & Intake Dates Games Design or Computer Game Development Degree at University of Wollongong Malaysia (UOWM) KDU
Find Out More About the Game Development Degree Programme at the University of Wollongong Malaysia (UOWM) KDU
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Students who love gaming and have a passion to design them can consider studying the Bachelor of Games Development at the best university for this course in Malaysia at University of Wollongong Malaysia (UOWM) KDU, Utropolis Glenmarie campus. In this article, you will learn more about the course details like the subjects, fees, intake dates, facilities and more. You will also find out why you should study the game development degree at UOWM KDU.
Students interested in the course at UOWM KDU will need at least 5 credits in SPM or IGCSE O-Levels to enter the Foundation in Arts & Technology . Pre-University graduates in Malaysia from programmes such as UEC, STPM, A-Levels, SAM, CPU, AUSMAT and others may enter directly into the Computer Games Development degree providing they meet the minimum entry requirements.
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A First Rate Computer Games Development Degree Programme in Malaysia at Wollongong Malaysia (UOWM) KDU
Electronic games is one of the fastest growing industries in the world economy with net earnings surpassing that of the film industry. The global market for electronic games is expected to grow to US$102 billion in 2017. In light of this incredible growth and with the pressing need for game developers with very specialised skills, this degree programme aims to cultivate high quality graduates familiar with production processes and aware of what is needed to produce successful games.
UOWM KDU lecturers are actively involved in the industry and are experts in their respective fields. In this unique Bachelor of Game Development (Hons) programme, students are given the opportunity to specialise in one of three game development disciplines.
For those who have a keen eye for visual aesthetics and 3D Modelling, consider being a game artist. Students who enjoy analysing, writing stories and crafting experiences, can opt to be game designers. For those who love mathematics, problem-solving and going through lines of codes, they can make game technology their preferred specialisation.
- GAME ART handles the visual components of games. Game Artists have to learn how to create 3D and 2D art assets for various types of games ranging from simple pixel-based graphics to hyper-realistic graphics for total player immersion.
- GAME DESIGN handles the gameplay, mechanics, level and world design as well as storytelling/narrative of electronic games. Game Designers have to learn how games function to construct experiences, including play mechanics, game balancing, social game interaction and the integration of visual, audio, tactile and textual elements into the total game experience.
- GAME TECHNOLOGY focuses on the technical aspects of Games such as physics engines, graphics engine, artificial intelligence and networking. Game Programmers have to learn the optimisation of mainstream algorithms such as path-finding and sorting, and real-time 3D rendering for a ground-up games engine or modification of an existing engine.
Awards won by the Computing & Game Design Students at University of Wollongong (UOW) Malaysia KDU
- KPMG Cyber Challenge 2019: University of Wollongong (UOW) Malaysia KDU Wins Top University Award
- Level Up KL 2019 -SEA Game Awards 2019 Nominees – Echoes of You and House of Ignotus by KDU Glenmarie Games
- Best of Tertiary Student category at the MSC-Malaysia Asia Pacific ICT Alliance (APiCTA) 2018
- SCCM’s game development students made headlines during the recent South East Asian game developer’s conference – LEVEL UP KL 2018, by walking away as winner in the ‘Best Student Game’ award category. Eight Game Development students conquer the ‘Best Student Game’ award category with their winning game called Terminus: Lockdown. The award recognizes the overall best game developed by students from the Southeast Asia region. Terminus: Lockdown, is a third-person survival shooter game where the players play the role as a lone Technician trapped in a world filled with deadly parasitic plants infesting the halls of an abandoned space station.
- UOWM KDU Team EzSense, the second runner-up winner for the 23rd International ICT Innovative Services Awards (InnoServe Awards). Their innovative product, EzSense, an IoT- enabled commercial aquaponics monitoring kit using an Arduino microcontroller and LoRa wireless technology.
- Three KDU’s Game Development Alumni walked away with a seed grant worth RM 50,000 and an Adobe Create Cloud license when they came out top as the winner of Intellectual Property Creators’ Challenge (IPCC) 2018 – Commercial Ready Game
- Level Up SEA Game Jam 2017 -Teo Jia Luen, a Bachelor of Game Development student; Lai Ze Ren, a graduate of the same programme, were both in the same team that won the first place and walked away with a cash prize of RM8000. The game which their four-member-team made was a ‘clicker’ type that focused on building the entrepreneurial spirit.Apart from that, Ms Nabilah Raihan Binti Zakaria, a Game Art Lecturer was part of the team that won third place, by providing the visuals for a multiplayer pixel art game.
- Level Up KL 2016 – the largest and most prestigious regional game conference in Malaysia – by being crowned as the top three winners in the SEA Game Jam 2016 together with the inaugural Industry Recognition Award 2016
- MSC- APICTA 2016’s Best of Tertiary Student Category – Creative Multimedia prize for their First Person Co-Op Shooter Game called Combat Infiltration Droid (C.I.D)
- Awarded an Entry Point Project under the Malaysian Government’s Economic Transformation Plan (ETP), spearheading the Game Development Industry in Malaysia.
- MyGameDev2020 is an initiative spearheaded by University of Wollongong (UOW) Malaysia KDU that represents the start of a strategic collaboration between educational institutions and industry sectors.
- University of Wollongong (UOW) Malaysia KDU collaborates with Codemasters Studios to develop talent and to build national awareness.
- Bachelor of Game Development (Hons) programme student won The Merit Award for the MSC-Malaysia APICTA 2013 awards under the Best of Tertiary Student Project Category (Creative Multimedia)
- Bachelor of Computing programme won the central zone category for the MyInovasi 2012 competition, a competition organized by the Ministry of Higher Education to promote innovation and creativity.
|2011||Lee Jian Aun (leader), Lee Jian Yi, Gan Chun Meng (School of Computing and Creative Media) Finalist – Microsoft Imagine Cup Malaysia 2011|
|2014||Khor Rui Yen & Chua Yin Fu (School of Computing, Communication & Media Studies) Team Member – The Best Prototype Award – MDeC-Massachusetts Institute of Technology Global Start-up Labs Programme|
UOWM KDU School of Computing & Creative Media
IDEAL SCHOOL FOR COMPUTER STUDIES – TAKE IT IN UOW MALAYSIA KDU
“An all-inclusive syllabus that produces computing wizards & games maestros”
THE BEST STREAMLINED SYLLABUS
UOWM KDU syllabus is a direct result of in-depth analysis and collaborations with industry partners to ensure our graduates are not only employable but desirable talents that can integrate seamlessly into the industry. It evolves to stay relevant to current industry needs and practices.
The Game Development degree programme at UOWM KDU is endorsed by a major UK-based game development studio and stalwarts in the local industry. The programme’s streamlined syllabus and industry insights produces sought-after graduates, drawing many a studio to headhunt and handpick talents before they even graduate. With three specialised streams to choose from, our programme is one of the most comprehensive Game Development programmes out there.
UOWM KDU also collaborates with Codemasters Studios in the adoption of industry benchmarking and standards for curriculum and assessment methods in programme delivery. Codemasters is one of Britain’s oldest video game development companies and is considered Europe’s largest independent games company with nearly 700 employees in the UK alone.
UOWM KDU recognises the need to integrate and diminish the gap between industry requirements, practice and technology and academic delivery. Irrespective of the computing stream students choose to study, our syllabus ensure they have a strong grasp in the fundamentals on computing, from programming, to using complex algorithms, and designing, building and testing of applications or systems – all of which are critical in cultivating a graduate who is an analytical thinker and creative problem-solver.
UOWM KDU offers programmes in 3 out of the 4 major facets of computing (as stated by The Association for Computing Machinery, the world’s largest scientific and educational society for computing).
- Computer Science
- Software Engineering
- Information Systems
“Our strong industry collaborations means students actively collaborate with potential future employers – before even graduating!”
UOWM KDU works with selected corporate industry and relevant organisations to obtain practical training materials and tools for knowledge transfer as well as the opportunity for events and networking. Students get a taste of real world experience in consultation with top technological companies such as IEEE Computer Society, and RapidMiner Master Reseller, Ouandatics (M) Sdn Bhd keeping updated with latest trends through projects and industry involvement.
Students are exposed to and prepared for external certification exams and professional certification processes through our partnerships.
MyGameDev Talent Development Initiative:
In 2012, the Ministry of Higher Education awarded UOWM KDU with a PEMANDU Entry Point Project initiative under the Economic Transformation Plan and the National Key Results Area (Education) to spearhead the Game Development industry in Malaysia, focusing on awareness and talent building activities. This Game Development Cluster represents the start of a strategic collaboration between educational institutions and the Game Development industry to create a High-Income, Sustainable Creative Economy in the area of Game Development.
The primary measure of success in a digital game region is a critical mass of talent. Without critical mass, it is difficult to find support, retain talent, and attract international visibility and credibility. In an effort to maintain a constant flow of talents into the Game Development Industry, MyGameDev’s role is to ensure that not only are the relevant institutions generating graduates which are industry ready but to also prepare a ready pool of raw post-secondary student talents to feed into this pipeline.
- Game Art
- 2D / 3D Game Artist
- 2D / 3D Animator
- Concept Artist
- Technical Artist
- Game Design
- Game Content Designer
- Game Designer
- Game Tester
- Interface Designer
- Level Designer
- Story Scripter
- Game Technology
- A.I. Programmer
- Engine Programmer
- Game Programmer
- Graphics Programmer
- Tool Programmer
- GCE A Level : 2 Principal Passes (2Es)
- STPM : 2 Principal Passes (2Cs) or CGPA 2.00
- UEC : 5 Credits (5Bs) inclusive of a credit in Additional Mathematics
- Diploma : Pass with Min. CGPA 2.00
- Foundation Studies: Pass with Min. CGPA 2.00
- Any other qualifications deemed equivalent by the Ministry of Education, Malaysia (or as stated in the Document Senarai Nilai Taraf Kelayakan Akademik, Malaysian Qualifications Agency):
- Pass (Subject to review and approval of certified transcripts)
Mathematics Requirement: Students must have obtained a Pass in Mathematics at SPM level; the student who will be pursuing the Game Technology specialization track must have obtained a Credit in Mathematics at SPM level or its equivalent. Candidates without a Pass or Credit in Mathematics at SPM level may be admitted if their entry qualification contain subject(s) of Mathematics and their achievement is equivalent or higher than the required Pass or Credit of Mathematics at the SPM level.
Local Student: Band 3 in MUET
*If English language requirements are not fulfilled, additional English module(s) may be taken at UOWM KDU.
For the latest tuition fees for the Game Development degree programme at UOWM KDU, please WhatsApp 01111408838
Intakes are in January, June and September each year for the Game Development degree at UOWM KDU. For the exact dates, please WhatsApp 01111408838
Bachelor of Game Development (Hons)
Electronic Games is one of the fastest growing industries in the world economy; it has now become mainstream with net earnings surpassing that of the film industry. The global market for electronic games is expected to grow from $67 billion in 2012 to $82 billion in 2017.
The electronic game industry shows no signs of slowing down with a projected compound annual growth rate of 10.3 percent. In light of this incredible growth – there is a pressing need for game developers with very specialized skills – this degree course aims to cultivate high quality graduates familiar with production processes and aware of what is needed to produce successful games.
The teaching team is actively involved in the industry and is experts at their respective fields. In this unique programme, you are given the opportunity to specialize one of three game development disciplines. If you have a keen eye for visual aesthetics and 3D Modelling, consider being a game artist. If you enjoy analyzing, writing stories and crafting experiences, opt to be a game designer. If you love mathematics, problem-solving and going through lines of codes, make game technology your preferred major. UOWM KDU is collaborating with Codemasters Studios to develop talent and to build national awareness.
This collaboration is also aimed at adopting the industry benchmarking and standards for curriculum and assessment methods in our delivery. Codemasters Studios is one of the Britain’s oldest video game development companies and is considered Europe’s largest independent games company with nearly 700 employees worldwide.
Year 1 Subjects for the Bachelor of Game Development (Hons)
- Specialisation Subjects (4 Subjects)
- Fundamentals of Game Design
- Fundamentals of Game Technology
- Fundamentals of Game Development
- Fundamentals of Game Art
- Professional Development and Leadership Skills
- Academic English 1
Year 2 Subjects for the Bachelor of Game Development (Hons)
- Specialisation Subjects (6 Subjects)
- Elective Subjects (2 Subjects)
- Game Project Studio 1
- Game Project Studio 2
- Human Computer Interaction for Games
- Game Business & Marketing
Year 3 Subjects for the Bachelor of Game Development (Hons)
- Specialisation Subjects (2 Subjects)
- Research Methodology
- Final Year Project
- Digital Drawing
- Digital Imaging
- Animation Principles
- Introduction to 3D Modeling
- 3D Game Modelling and Texturing 1
- 3D Game Modelling and Texturing 2
- 3D Game Animation 1
- 3D Game Animation 2
- 2D Game Art Development
- Advance 3D Game Art
- Concept Art for Games
- 3D Game Art Development
- Game Genre Studies 1
- Game Systems Analysis and Design
- Game Level Design
- Game Social and Culture Studies
- Game World Creation
- Games Narrative
- Multiplayer Game Design
- Game Genre Studies 2
- Game QA and Testing
- Game Support Documentation and Review
- Fundamentals of Programming
- Logic, Math & Physics for Games
- Data Structures & Algorithms
- Object Oriented Programming
- Game Programming
- Graphics Programming
- Mobile Game Development
- Object Oriented System Analysis and Design
- 3D Game Programming
- Artificial Intelligence for Games
- Data Communication & Networking
- Game Engine Architecture and Design
- Bahasa Kebangsaan A*
- Corporate Social Responsibility
- Life in Malaysia
- Bahasa Melayu Komunikasi 2 (International Students)
- Pengajian Malaysia 3 (International Students)
- Hubungan Etnik (Malaysian Students)
- Tamadun Islam & Tamadun Asia (Malaysian Students)
Bahasa Kebangsaan A is compulsory for all Malaysian students
- without a credit in SPM Bahasa Malaysia.
- without SPM Bahasa Malaysia (applicable to students from UEC, O Level, or other equivalent programmes)
The new 10-acre purpose-built University of Wollongong Malaysia (UOWM) KDU campus at Utropolis, costing RM320 million, has been designed around the philosophy that learning is experiential and can happen anywhere.
There are open spaces, themed gardens and discussion cubes, along with 9 fully equipped lecture halls that can house up to 250 students each, 60 state of the art classrooms where 4,000 students can be attending lecture and classes at any one time, a 50,000 sq ft space housing UOWM KDU.s comprehensive library and a 500-bed student village.
- Cafeteria – A melting pot of food and life, students from all walks of life and schools gather here for their daily feast.
- Computer Lab – A number of computers all at the ready for our students’ access, connected to the free high speed WIFI service available on campus.
- Student Lounge – A student hotspot equipped with comfortable furniture for students to ease their minds.
- Library – The Utropolis Glenmarie library is spread out over 50,000 square feet, fitted with a coffee bar, Zen garden reading lounge, quiet study and learning pods.
- Learning Pod- Students can have the space they need in order to focus on studies at hand at the private Learning Pod.
- Atrium – Wide open space often bathed with natural sunlight.
UOWM KDU Student Accommodation, Utropolis, Glenmarie
On-campus accommodation on a 10-acre, 7-storey block that accommodates up to 580 students which is divided into male and female wings.
Game Lab at UOWM KDU
This is where Game Development students will be spending most of their time at.
Equipped with powerful equipment necessary for your education, the Game Lab in UOWM KDU has everything that you’ll need to play the latest and greatest titles on the market currently. Of course, playing won’t be everything you’ll do in this lab. You’ll be developing games from the ground up.
The Game Lab offers 11 units of Alienware Aurora gaming desktop systems. In a room found next to this, is the Game Console Area, where there’s Sony PlayStation 3, one Special Edition Gears of War themed Xbox 360, and a Nintendo Wii.